Wednesday, 14 October 2009

Strategic Victory Points - SVPs

So, a word or two on the subject of SVPs. The overall status of the opposing sides is measured in Strategic Victory Points , SVP. The SVPs are an abstraction of the sum of the political, strategical and military status.

Due to the Strategic Victory Points it will be possible to win military victories and still suffer a loss in the campaign. Both sides will have to take into account public opinion inside Syria, international opinion – blue side will also have to consider the domestic opinion of respective home country.
SVPs are lost or gained by battle results, political events and operational decisions by the commanding officers. But, it is still the total sum of the SVPs at the end of the campaign that counts!

At the start of the campaign REDFOR will have 0 SVPs but will also be in control of all of Syrias Key locations. BLUFOR will have 1600 SVPs and no control of any Key locations in Syria. The control of Key locations will render SVPs, but only at the end of the campaign.

Since the total sum of key locations in Syria is 1800, theoretically, if BLUFOR does nothing for 12 campaign days, the end sum for the MC would be Blue-1600, Red-1800, consequently a red victory. Blue side must therefore act against the Syrian regime to be able to win - hence it's not an option to remain passive to save those precious lives of the NATO soldiers.

How to get - or lose - SVPs
SVPs are gained or lost by battle results (SVP OBJECTIVES). The SVP OBJECTIVES are assymetrical – meaning the same battle result will affect the opposing sides differently. Losing 10 men in battle renders a much more severe penalty for blue side than red side.

SVPs may also be gained or lost by events occurring on the OPmap or in a TACBAT that are not directly connected to the military result. These events are the Key Characters objectives. See the SVP chart for more details on these events.

SVPs may also be gained or lost by random events during the OPturn using the Random Events Table. The random events may effect one or both sides. Not all events result in negative or positive SVPs, some will only have consequences on the OPSIT.


To find out more of the SVPs you may look in the section on GEN rules and OP rules - bear in mind though that these sections will be further revised and updated continously.

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